import { Client } from 'colyseus'; import { MessageType } from '../protocol/MessageType'; import { GameRoom } from '../rooms/GameRoom'; export default function disconnectCallback( client: Client, consented: boolean, room: GameRoom ) { console.log( 'Client disconnected:', client.sessionId, 'consented:', consented ); room.broadcast(MessageType.CLIENT_PLAYER_LEFT, { sessionId: client.sessionId, }); room.deletePlayer(client.sessionId); if (consented) { client.send(MessageType.CLIENT_WELCOME, { message: 'You have successfully disconnected.', }); } else { client.send(MessageType.CLIENT_ERROR, { message: 'You were disconnected unexpectedly.', }); } }